“Let’s render a shadow pass with 2.2 gamma, decide we like its 1.0 alpha better, use that and then apply a 2.2 gamma… bit.ly/TbZvCk
“Let’s render a shadow pass with 2.2 gamma, decide we like its 1.0 alpha better, use that and then apply a 2.2 gamma… bit.ly/TbZvCk