@genoden if you want to, you can send me a quick test though.

@genoden think so. if not, I can invert in Nuke

Look what you did @genoden! I blame you. t.co/7GunRKGJ

@latenitefilms cheers!

@alexlehnert right. I completely forgot about that. sorry. how was the vacation?

@MasterZap will do. Cheers.

@alexlehnert fxphd.com/lounge/showthr…

@nicecrispybacon yes, reading my tweet again, I can see how you came to your conclusion. darn 140 character limit. :)

@nicecrispybacon planar tracking doesn’t get much better then Mocha, but that cam tracker feels weird and tacked on.

@nicecrispybacon that is what I expect, but am not sure either. they might go for the more “filmic” look

@nicecrispybacon of course, I use it as planar tracker. that’s Mocha’s main purpose. I was evaluating the usefulness of the new cam tracker.

@MasterZap best reported on the NVidia forums? Or to Autodesks new integration guy? What’s his name again? :)

@MasterZap had to exclude the surface from the rotating movement, which luckily works for this shot. seems like a mia_material bug.

btw. @MasterZap that glossy reflection problem? still there. caused by a flat surface rotating. reflections gets more/less blurry every 90°

Still beats having no camera tracker, but if I have NukeX or a standalone camera tracker available I don’t seem myself using Mocha for it.

Looking into the Mocha camera tracker. The only reason to use it I can see, is that you get masks out of it. Otherwise it’s too convoluted.

@MasterZap looks like I beat you by 6 months and eleven days. - tweetyears.com

Are US TV shows (Game of Thrones, Big Bang Theory, etc.) recorded at 24 or 30 FPS?

@RickyDoodles I hear good things about uberspace.de and cl.ly/3B2p433I2h18 is pretty neat as well.

@ben_haworth75 just curious really. I’ve been driving by them a couple if times via tram to Piccadilly.

Are Chiquito or Franky & Benny’s any good?

→ How Mat Honan recovered from his hacking wired.com/gadgetlab/2012…

god. I hate random render shit like this. #mentalray #glossy #reflections

seems the “rotating” reflection artefact only appears when glossy reflections are on. weird. using env_blur, but no interpolation.

@spacesimon ah course! :)